WPF Camera Rotation

Aug 16, 2011 at 7:54 AM
Edited Aug 16, 2011 at 7:55 AM

Keeping the image stable i want to move the camera in 3D.

I was successful in moving the image in 3D but the problem is one point(Origin) of the image is fixed and the image is rotation around that point.I don't want that so i think rotation of object is not proper, Keeping the image stable and moving the camera around the image would be correct?


Please Help.